"Poisonous milk" Huang Xudong comes to the alien battlefield? ! "Age of Stars" jump test player interviews
Nov 20 2024
I believe that friends who often play games must have heard this sentence: "How to lose when flying dragon rides on the face." In the 2014 StarCraft II game, "Poisonous Milk" Huang Xudong became famous in one battle! From then on, everything that Brother Huang believed in often turned out to be the opposite! So "Xudong, the old immortal, has boundless magical power" began to spread in the world!
After the "Jump Test" started, some sharp-eyed commanders discovered a familiar figure on the battlefield, shouting "Cause and Effect Weapon" Huang Xudong had also "jumped" to the battlefield of "Age of Stars" . After learning about the situation, Mantou Boy also immediately contacted the frontline reporters through the mysterious channel, hoping to have a friendly exchange with Brother Huang, so let's take a look at Brother Huang's experience report.
Han Yu: First of all, thank you Brother Huang for participating in this interview. As a veteran figure in the interstellar circle, I believe that Brother Huang is exposed to a lot of games. So through what channels did Brother Huang come into contact with "Age of Stars", and why did he choose to play it?
Huang Xudong: Because I usually follow a lot of game information accounts of various types. I also received a push notification about game introductions that day. I saw the theme of interstellar science fiction at a glance, because there is indeed this type of theme on the market. There are not many games, so I paid more attention to it. For this closed beta, I asked a friend for a closed beta package to experience it.
Han Yu: Seeing that Brother Huang has been playing Hearthstone with high intensity recently, I didn’t expect that he could join the stars and continue fighting after being offline! Have you ever been exposed to SLG games before? How do you feel about the overall game experience these days?
Huang Xudong: After playing it for the past few days, I feel that the basics of this game are still good. The transport ship can be placed with one click. I don’t have to wait for a long time for the character to slowly move on the big map. I feel a lot better. I really don’t have time. After waiting patiently for too long, this design is more in line with my wishes. Also, I have really experienced the freedom of marching, and I can even control the position. When the health is gone, I can pull back to restore the health. I feel that the freedom is quite good. There are also some terrains and ravines inside, and you can even take A when fighting. It feels quite different.
I have been exposed to SLG before, but generally speaking, not much. High-intensity live broadcasts really don’t have more energy to devote to games like SLG. I've also heard that SLG games are all about reducing liver and krypton these days, but in fact, if you really get into playing, you still need liver. So this is actually very difficult for me, after all, time and energy are really limited. But this game has a bit of an RTS feel in it, so I think I must have some advantages in terms of operation after all, right? I really want to give it a try to see if I can make up for this pain point in my liver through operation.
After experiencing this period of time, especially the first day, to be honest, my enthusiasm is still there. There are always resources stuck in the front, and it is always necessary to do some relatively repetitive actions to advance the main line. There is nothing else to do except advancing the main line. Mainly, I think the collection points and intelligence points are a bit too much. I have to keep tapping them. It will get better later, but if I don’t play for a day, I will lose some stamina points and start playing again without using them up. For someone like me, It will be more uncomfortable for players with less time. Then I went online one day and found that I had changed it directly. It was one-click collection and I no longer had to challenge the defenders again. I felt so happy with this change. This is the first time I have seen a planning team that changed so quickly during the testing period. You guys are I really listened to your advice. I just collected the unused collection points in one go in a few clicks. In addition, your building was upgraded in seconds. I kept up with the progress without worrying. There is something good.
Han Yu: "Age of Stars" is an interstellar science fiction-themed war strategy mobile game. What parts of the game do you think feel familiar to you, and what settings make it feel refreshing to play?
Huang Xudong: The overall style of painting, the bases, and the types of troops all gave me a familiar feeling, especially the beginning of the invasion of insects. The battle between humans and insects really moved people's DNA. The mechas and turrets were covered with full firepower. The insect swarm explodes one after another. I think it pays homage to the interstellar "Heart of the Swarm" CG.Although there are differences in quality among some of the lenses, the taste is right.
In addition, I think the completion of the base, construction expansion, and relocation are all very suitable for the sci-fi RTS feel. The processing of these images in the game is still very smooth. It is not just a modeling map. It can be seen that some thought was put into the art.
Han Yu: Brother Huang should have participated in this test with Ni Meng’s alliance this time. I would like to ask if anything interesting happened in the game with his allies?
Huang Xudong: Isn’t it because I have an ally to draw cards on my behalf? I feel like I have become a ruthless card drawing machine. They are all saving up and waiting for me to come online to help them draw cards. Not only did they wait for me to jerk off, but they also had to let me type on the screen and take a sip of milk first. " There will definitely be no orange." If you draw them again, I have said that utilitarian milk is not advisable! I said you should draw it yourself. This is the first time I have seen this kind of card drawing design that is specially designed for others to help draw cards. You should change it quickly. I'm really convinced! But this also has the advantage that when the smoke is really too dark, you can let someone else do it for you. It's also good to change your luck. Having fun alone is not as good as having fun with everyone.
Han Yu: Will you recommend it to Mr. Li and Brother Sun in the future? Or is there a possibility to form an alliance to prepare for the war? I believe everyone is also looking forward to seeing scboy team building in the later tests! p>
Huang Xudong: I don’t know if this will be extensively optimized in the later public beta, that is, operations or more interesting content will be put in front. If possible, I think it would be good for all the anchors of our guild to come together for team building. There will be a chance!
Han Yu: Recently, the game officials have been actively responding to the calls of enthusiastic players and made a series of optimization adjustments to reduce the burden on the liver. Brother Huang, as a senior game player, do you have any suggestions for current games?
Huang Xudong: I feel like the official can further optimize and optimize this kind of content that is relatively monotonous and boring in the early stage. As mentioned above, put some more distinctive content in front, even if it is to set up some simulated players or NPC, it allows me to feel and fight with people Fun, in the early stage, I was always playing computer games and mining, so don’t let me keep mining in the novice stage! If you want to change it, just change it to more fun confrontations, so that we can not be pure SLG It would be best if more players can join in! Looking forward to the imagination and courage of the planners.
Han Yu: In line with the mentality of just watching the excitement, everyone wants to watch "Age of Stars" and "test the power of metaphysics". Please ask Brother Huang to send us some messages for "Age of Stars". No need to give blessings, I’m afraid the game won’t be able to handle it@_@
Huang Xudong: Then I wish the public beta of Era of Stars a big bang, come on!
With the "metaphysical blessing" sent by Brother Huang, our special interview has been successfully completed! But this is only a small part of the wonderful world of "Age of Stars". In this vast interstellar space, there are countless stories and battles waiting to be discovered.
In order to deeply explore these interesting stories and memorable moments, the "Age of Stars" editorial department's limited-time solicitation for submissions is also in progress.
Commanders can choose their areas of expertise for creative use. Whether it is game guides, battlefield reports, or second-generation creations, you are welcome to submit articles to us. We have also prepared creative benefits: large Jingdong cards and e-sports headphones are waiting for you! Excellent works will also have the opportunity to be recommended by official traffic.