Create the "Maritime Silk Road", "World Qiyuan" X2 era [Dinghai Pingbo] 1.25 is officially launched
Jan 22 2025
Every SLG player may have a naval battle dream in his heart!
The history of naval warfare can even be traced back to the beginning of civilization. As ship technology continues to improve, people pay more and more attention to sea control, and the scale and influence of naval battles have gradually expanded. The "Battle of Tsushima" even became the trigger for the fall of the Russian Czar. However, there are very few such important naval battle contents in the SLG market, which focuses on war simulation and strategy games, which makes people feel sad.
In the mainstream SLG theme, there is no sea in the Three Kingdoms battlefield, only a water battle won by east wind and arson. The scale is far from what players expected; although the space theme SLG has the so-called "star sea", the spaceship appears The combat mode presented by the game, if you look closely, still follows the thinking of land warfare and lacks the complexity of the marine environment. The lack of themes makes players "thirsty for the sea" and their desire to experience naval battles becomes even more urgent.
But naval battles have not disappeared in SLG. Thanks to the openness of multi-civilization and cross-era themes given by the Civilization genuine IP license, "World Qiyuan" has created naval battle gameplay that is difficult to present in other SLGs. All naval battle fantasies such as battleship games, sea, land and air cooperation, beach landings, etc. can all be realized in "World Qiyuan". Through unique content, the game has also established a complete set of exclusive sea, land and air warfare systems.
On January 25, with the launch of the new era of the game X2 [Dinghai Pingbo], the naval battle gameplay has completely evolved into a complete version. A larger-scale and richer naval battle gameplay will be available to everyone in this era.
Creating the ceiling of naval battles, "World Qiyuan" is serious
In fact, players of "World Kaiyuan" are no strangers to the naval battle gameplay. In the previous fourth era, the game used a series of ships such as destroyers, cruisers, etc. to create a shocking naval battle gameplay. These contents also helped the production team open the door to naval battle exploration. Therefore, in the X2 era [Dinghaipingbo], the game further improves the naval battle system and launches five major ships: aircraft carriers, attack submarines, mine-laying submarines, command ships, and transport ships. This complete naval battle content, It is also nicknamed "World Qiyuan" by players - an enhanced version of naval battle power.
The aircraft carrier that has the greatest impact on the maritime pattern is undoubtedly the "Ocean Overlord". However, unlike the "high-precision" positioning of aircraft carriers in reality, in "World Qiyuan", it is a "conventional weapon" that every player can build and drive. However, the lowering of the threshold does not mean the weakening of the aircraft carrier's strength. The game restores the realistic function of the aircraft carrier "providing a maritime activity base". After using the aircraft carrier's "call for reinforcements" command, allies can "dispatch" fighters and bombers to the aircraft carrier to deal with Instantaneous response to the coming war. At the same time, the fighter jets on the aircraft carrier can "warn" the location of the aircraft carrier and follow the alert at any time when the aircraft carrier is sailing, thereby ensuring the safety of the aircraft carrier. As a mobile "combat headquarters", aircraft carriers can be said to be the vane of naval warfare and have unparalleled strategic value.
The emergence of aircraft carriers has directly contributed to the sea-air linkage in the game. As a shared airport for maritime mobility, with an aircraft carrier, flying units will have greater freedom of movement. After deploying the aircraft carrier to a designated combat area, fighter jets can use the aircraft carrier to restore morale and thus gain an advantage in the battle for air supremacy; with the aircraft carrier as a tactical fulcrum, bombers can bomb from multiple directions and attack key targets such as alliance fortresses more efficiently. It is the undoubted core of the sea-air linkage system.
The value of aircraft carriers may not only be reflected in the combat level. Players can even use the majesty and momentum of aircraft carriers to conduct "aircraft carrier diplomacy" to intimidate opponents through huge aircraft carrier clusters, making opponents fear the threat of maritime hegemony, thereby achieving strategic goals. Purpose.
If an aircraft carrier is compared to the "brain" of a naval battle, then its responsibility is to coordinate the direction of the naval battle as a whole. In small-scale naval collisions that require maneuverability and confrontation, submarines and command ships are the "nerves" of the naval battle. They can keenly capture all trends in the ocean and quickly make effective countermeasures to ensure control of the sea at all times. Stablize. Being able to do this relies on their excellent "ocean vision."
Among them, because submarines are equipped with the "Dive" strategic skill, the stealth effect after "Dive" not only makes their movements elusive, but also the characteristic of lower morale attenuation while diving makes them more powerful.combat ability. Using "submarine stealth", the submarine can launch an attack on the enemy unexpectedly. Through the player's delicate operation, it is easy to enter and exit seven times. According to different functions, submarines are divided into two types: attack submarines and mine-laying submarines.
(Submarine dive state)
The attack submarine has the "raid" passive during the dive process. During the duration of the raid, combat buffs can be obtained by engaging opponents. It is very suitable for passing through the dense fire network and directly destroying the weak parts of the enemy.
As the "invisible guardian" of the ocean, the mine-laying submarine has the strategic skill "mines". The mines are truly visible only to themselves and not to alliance officials and members. Once the mines are buried in the sea, the enemy will If triggered, it will cause damage and reduce morale, which has extremely high strategic value.
Facing a difficult submarine, sending a command ship to deal with it may be the best choice. The command ship can place sonar in the sea area. The sonar can detect submersible units, making it impossible for submarines and mines to hide, and plays a perfect counterattack role.
Revolving around the field of view, the three types of ships can give full play to their expertise and seize the initiative to control the sea within their own team. The mine-laying submarine can use mines to delay attack submarines and opponents' attacks; the command ship can rely on sonar to eliminate mines and occupy the field of view of the mine-laying submarine; at this time, the attack submarine can rely on its attack attributes to attack the command ship, using Disrupt the opponent's deployment by tearing apart the defense line.
The ships restrain and restrict each other, and the naval battle has become a strategic game of "one thing defeats another". Such a naval battle environment can provide players with a lot of strategic space, and the continuous changes in offensive and defensive routines will also give players a unique naval battle experience.
In addition to making a fuss about naval battles and sea and air battles, the new era also brought about the core of cross-sea landing operations-transport ships.
The transport ship can carry friendly troops and can use the ocean terrain to bypass the enemy's heavily defended coastal defense lines and achieve beach landings without occupying docks and port cities. The addition of transport ships has expanded Qiyuan players' naval warfare tactics board. Various strategies such as harassing land troops, cutting off reinforcements, and covering ships at sea all have room for execution. It truly realizes the linkage between sea and land, further improving the tactical status of the sea. Adds more choices and variables to the battlefield.
In fact, the addition of the five ships in the new era is not only an expansion of the existing naval combat units. Using five ships to achieve in-depth linkage between naval combat, air combat, and land combat makes the existing sea, land and air warfare experience more solid, which is the real core of the new era. With the blessing of a complete set of gameplay, the battlefield of [Dinghai Pingbo] will surely make all SLG players excited.
The gameplay of the big world outside the battle report has been enhanced again!
While constantly improving the naval battle gameplay, "World Qiyuan" is also continuing to optimize past content. After this update, optimization and adjustment of several arms will be launched throughout the era, further enriching the gameplay in the big world outside of the battle report, ensuring that all players can get a hearty combat experience.
As an important air unit, fighter gameplay has been upgraded after the update. In the past, fighter jets could only initiate alerts at personal airports. Now, fighter jets can initiate alerts on any tile in the entire map, regardless of tile ownership, and do not need to obtain vision of the target alert tile. Fighters that have gotten rid of the restriction of warning range have gained a larger combat space, and their frequency of use, combat radius, and tactical effects have been greatly improved. Players can more freely combine and use a variety of flying units to compete for air supremacy, bringing more tricks to the three-dimensional warfare of "World Qiyuan".
The bomber gameplay has also been upgraded. In addition to greatly increasing bombing damage,Era also made epic enhancements to the air strike range. As the era progresses, the bombing range of bombers will also increase. In the electrical age, the range can even reach a terrifying 1,000 grids, basically achieving full coverage of the enemy on the battlefield. The effect is intuitive and stunning.
Strengthening does not mean that you can use fighters and bombers to wreak havoc on the battlefield without thinking. The game uses balancing to make the two arms powerful but also have certain limitations. Players need to add more thinking when using them. For example, although fighter jets have increased mobility, they have removed their bombing effect, which not only differentiates them from bombers' responsibilities, but also allows them to focus on the fight for air supremacy, which is conducive to exerting their own characteristics. Similarly, although bombers have increased damage, they cannot march freely, stay and hover. You need to stay at the airport and fly from the airport to the target bombing grid only when there is a bombing order. More attention is paid to the player's judgment on the timing of bombing.
A series of changes to air units emphasize the importance of unit coordination on the battlefield. Without fighter jets to clear air obstacles, it will be difficult for bombers to carry out bombing operations; without bomber fire support, even if fighter jets gain air supremacy, they will not be able to create greater advantages for friendly parties. This change to the game not only accurately restores the gameplay of aerial units in Civilization 6, but also conveys to players that the battlefield in "World Origin" is not a simple numerical crushing. Only by making full use of the troops and complementing each other's strengths and weaknesses can they be invincible. Further, Reflect the strategic theme of the game.
In addition, the updated missile gameplay also has three major upgrades. The first point is that the preparation time is reduced from the original one hour to ten minutes, which increases the frequency of attacks and gives the missiles stronger power. Presence and intimidation. The second point is that the unit "cost" of missiles is reduced to 3.5. The team will have higher troops, improve its ability to resist attacks, and ensure the stability of the output. The third point is that the attack effect of the missile has been greatly improved. The building is directly destroyed, all the attacked teams are seriously injured, and they return directly. It is a true one-shot attack that can disrupt all the opponent's deployment with just one blow.
After this missile upgrade, this already powerful "big killer" will show a game effect that is closer to the real battlefield. Players can feel the shock of modern warfare without leaving home. This is "World Qiyuan" 》The unique experience it can bring.
By enhancing the maneuverability of fighter jets, players can enjoy the game; by increasing the damage of missiles and bombers, players can enjoy the game; through the coordination of arms, players can enjoy the game. The original intention of all optimizations is to give players a more enjoyable "big world battle" experience. In this battlefield constructed by "sea, land and air" three-dimensional warfare, players have a huge stage to display their war thinking. This feeling of unlimited release of strategies is the feature of "World Qiyuan" that attracts players.
From Qiyuan like to evergreen game
The reason why we continue to expand and optimize game content is to make the game "evergreen". But if you want to become an "evergreen game", it's not enough to have an attitude. The most important thing is whether you can find the right path to evergreen. On this road, "World Qiyuan" chooses "Qiyuan like".
This new era update is centered around "Qiyuan like". Its three core elements, ONE SLG, the big world battle outside of the battle report, and reducing liver and krypton have all been expanded in content in the new era, making the road paved by "Qiyuan like" more solid.
ONE What SLG represents is the inclusiveness of "World Qiyuan" that can accommodate all themes. In each new era, the game will introduce heroes from different periods and countries. The Ming Dynasty navigator Zheng He, launched in the new era, is perfectly linked with the elements of this naval battle, achieving the achievement of "driving an aircraft carrier to open up the Maritime Silk Road". After Zhuge Liang borrowed missiles and the Ming Dynasty's mecha wave, it became another topic that players talked about.
At the same time, five new ships, as well as comprehensive upgrades of fighters, bombers, and missiles, have enhanced players' experience of "big world battles beyond battle reports". The production team's attitude towards exploring "big world battles" is just like this naval battle upgrade. Even though the content has been unique in the same category, what they are thinking about is how to break through themselves. With such determination and technical strength, the game will definitely create more surprises in the future and bring players a more shocking combat experience.
In the continuous innovation, reducing liver and krypton has always been the unchanging creed of the game. In the X1 era, the game optimized the card packs and eliminated the old core heroes of the S era, making it easier for players to obtain new heroes. But this time, the game directly allows players to "be their own planners" and directly gives the player the right to formulate card packs. Everyone can choose 4 of the core heroes of the X era and put them into the card pack, ensuring that the new core they obtain must be their own. The heroes you want will continue to reduce the krypton density, further ensuring the player's gaming experience.
"World Qiyuan" has always focused on "Qiyuan-like" and built an eye-catching gameplay system around the core features. Compared with those domestic SLGs that are always standing still, "World Qiyuan" has become the leader in the category through its own efforts. And the road leading the way is the road leading to Evergreen.
The SLG market has always valued accumulation, and the category was tepid for two years after its launch. However, as the product was continuously optimized and iterated, DAU and revenue doubled, becoming a counterattack in SLG. Product precedent.
The current "World Qiyuan" is in the process of continuous accumulation and precipitation, with the goal of everlasting games, adhering to its own Qiyuan-like path, and when everything comes to fruition, everything will bear fruit. The future of "World Qiyuan" is still the vast sea of stars.