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The map collapsed? Throwing teammates out of anger? How wild are the 3D-like savages?

May 12 2025

As the orthodox sequel to the classic io competitive game "Barrier War", "Barrier War 2" reconstructs the Mushroom Hara continent that players are familiar with from a 3D perspective. While retaining the essence of the previous game's fast-paced battle, a more strategic and dramatic battle experience is created through comprehensive upgrades to the map mechanism, character interaction, and prop system.

As the orthodox sequel to the classic io competitive game "Barrien War", "Barrien War 2" reconstructs the Mushroom Hara continent that players are familiar with from a 3D perspective. While retaining the essence of the previous game's fast-paced battle, a more strategic and dramatic battle experience is created through comprehensive upgrades to the map mechanism, character interaction, and prop system.

So, how wild is the "barbarian" played in 3D, and what interesting highlights are there in the battle?

The map collapses? Scatters teammates? How wild is the 3D-made barbarian?

【Map collapse: Survival game in three-dimensional space】

3D brings not only visual upgrades, but also completely changes the rules of the battlefield.

The game introduces a "dynamic collapse" mechanism. As time goes by, the plots on the outer circle of the map will collapse randomly. If the player does not transfer in time, he will fall and die directly. This design also allowed players to shift from the graphic melee of the past 1 to three-dimensional battles.

The map collapses? Scatters teammates? How wild are the 3D-made barbarians?

Not only that, the Barbarian's heroic skills can also produce some wonderful chemistry with this mechanism.

From the perspective of hero skills, the Circle Bear's flying pounce can drag the enemy into the collapsed area, while the Struggle Rabbit's teleportation skills can achieve the ultimate counterattack of "leading the enemy to ascend to heaven" - a large number of hero skills can lead the enemy out of the map to cause some unexpected kills!

The map collapses? Scolds of teammates? How wild is the 3D-made barbarian?

Business props can also be used for some creative applications. For example, springboard props can eject enemies into collapsed areas, and even use bombs on the edge of collapse to create a "die-death" program effect.

The map collapses? Scatters teammates? How wild are the 3D-made barbarians?

Compared with the traditional plane fog shrinkage circle in the past, the collapse mechanism of the three-dimensional battlefield increases the pressure of real-time decision-making. Players need to take into account both development, pursuit and escape, and the stimulation of the battlefield is far greater than that of the past!

[Teammate throwing: From cooperation to "framework"]

From the 3D perspective, the dimension of character interaction has been expanded to the spatial level, and the abstract gameplay of "teammates are weapons" has also been derived.

The map collapses? Scatters teammates? How wild are the 3D-made barbarians?

In the core gameplay of "Mushmaru Battle", we will always encounter some teammates who are dragging their legs. During the test period, we found that many players caught their teammates and threw them out of the map in order to "vent their anger". It can only be said that the world of the barbarian is indeed very "wild".

Of course, a more reliable approach is to throw tank teammates into the center of the team battle to achieve tactical effects - this design blurs the boundaries between cooperation and competition, makes each battle full of unexpected laughs, and fits the core social attributes of the party game.

【Fighting props: From direct strike to refraction】

3D has created more complex physical interaction logic to give props, and weapons such as traditional "Flying Hammer" have also ushered in more interesting interactive gameplay.

The map collapses? Scolds of teammates? How wild is the 3D-made barbarian?

Specifically, lightning hammers can achieve refraction after hitting a wall or obstacle. If players can predict the angle, they can achieve the effect of "fighting a cow across the mountain" in battle.

In addition, some barbarian heroes' skills can also use the interactive characteristics of refraction to produce unexpected effects.

The map collapses? Scolds up? How wild is the 3D-made barbarian?

For example, the auxiliary barbarian "Sasata" can throw magic bubbles in battle, and this bubble can also hit the enemy through refraction.

In other words, the 3D transformation of "Barbaric War 2" is not a simple picture upgrade, but a "simple happiness" of io games is pushed to a new level of "strategy and crazy play coexist" through mechanism reconstruction. The survival oppression of the collapse of the map, the absurd collaboration of teammates throwing, and the abstract play of props refracting together build a barbaric world that is both familiar and subversive.

【About "The Barbarians' Battle 2"]

Hi, do you still remember the Bearded Baba Six? The magical battle mobile game "Barrien Battle 2" that combines competition and adventure is here!

Funny and funny barbarian hero, magical and weird prop pet;

A new chapter of classic 3v3v3 fighting creativity, the entire high energy of Happy Competition can't stop!

Are you ready? Become the barbarian chief Babaliu and start a battle journey in a barbaric world full of joy!