Home / Articles /   Let’s go. Detailed explanation of the Throne of Clouds, Wind and Thunder in the Secret Realm of McFinn.

Let’s go. Detailed explanation of the Throne of Clouds, Wind and Thunder in the Secret Realm of McFinn.

Nov 14 2024

Let's go. How to fight McFen's Throne of Clouds and Thunder? In the game, LV535 Cloud and Thunder Throne in the Secret Realm is very difficult and requires very high team configuration. The following is a guide on how to play the Cloud and Thunder Throne in the Secret Realm. I hope it will be helpful to my friends.

Let’s go, McFen. How to fight the Throne of Clouds and Thunder? In the game, LV535 Cloud and Thunder Throne in the Secret Realm is very difficult and requires very high team configuration. The following is a guide on how to play the Cloud and Thunder Throne in the Secret Realm. I hope it will be helpful to my friends.

How to play the throne of clouds and thunder in the secret realm

Let's go, detailed explanation of the Clouds, Wind and Thunder Throne between McFinn's Secret Realm

1. Output requirements

Total team output>2.7 trillion

2. Team configuration

One tank, two DPS, and one wet nurse

3. Skill configuration

Tank: Tough Shield, Battle Flag of Courage, Battle Cry

Milk: recovery, group treatment, single target treatment

Output: normal output configuration or one output with interruption

4. Copy process

Phase 1:

The boss is passive [Changing Wind]. Players standing in the upwind area will increase their attack power every second (with an upper limit). If they leave, the bonus will be cleared;

The boss releases [Tide Impact] and the tank opens a tough shield;

The boss can interrupt by releasing [Healing Tide]. If you do not interrupt, the boss will recover part of its health.

Second stage:

The boss has a passive [Changing Hurricane]. Players standing in the upwind area will lose health points every second (which will be superimposed). They need to stay away, otherwise the blood deduction will become more and more;

The boss releases the [Thunder Hammer] tank to activate the tough shield;

The boss can interrupt when he releases [Electrolysis], but you can hold on without interrupting;

When the boss releases [Dissociation Charge Strike], 2 areas will be locked. There must be at least 1 person in each area (otherwise the group will be destroyed). Players in the area will have positive and negative electrodes displayed on their heads after being attacked. Players marked with positive and negative poles need to gather together (preferably one person moves and one person does not move), otherwise they will suffer a lot of damage.