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The hero has no flash trial tower 143 big fool monster fighting strategy

Sep 10 2025

In the Trial Tower mode of the Hero Without Flash Game, players need to defeat many powerful enemies. Some of them do not know how to fight the 143-level big monster. Below is a strategy for the 143-level big monster of the Hero Without Flash Game. Players who need it can refer to it.

In the Trial Tower mode of the Hero without Flash Game, players need to defeat many powerful enemies. Some of them do not know how to fight the 143-level big monster. Below is a strategy for the 143-level big monster of the Hero without Flash Game. Players who need it can refer to it.

Heroes do not have the Tower of Flash Trial 143 Big Monster

It has 2-second 4-layer holy shield, high damage reflex and enhanced entry. The Dahan Monster has a high attack damage, and 1000% of the core damage reflex is very easy to form instant kills.

Core Difficulties:

The entry provides the Saint Shield, its high reflections and a lot of enhancements.

According to the analysis of the entry attributes, the difficulty is still that it is necessary to quickly break the shield and quickly produce the control weakening enhancement effect, and to ensure survival rate to avoid taking away the reflection A set in the enhanced state.

Heroes Without Flash Trial Tower 143 Big Monsters' Strategy Strategy

Secret Master:

Basic skills: Blast or paralysis, providing easy injury or stun control.

Core skills: Both are OK, Ice Sword is not recommended. The ice sword has a high basic attack and is easily killed by combo when reflecting.

Control skills: Flash, oscillation, gravitational field can be used; electrolytic or crushed ice, electrolytic belt control and crushed ice to ensure survival.

Ultimate skill: Both can be used, and can provide shield breaking or control help. If there are not many skills controls before, it is recommended to choose the ultimate skill with control.

Barbarian:

Basic skills: Paishan may be difficult to stop, Paishan may be knocked away, and the difficulty may increase the speed of breaking the shield faster.

Core skills: Both are OK, Hellfire is not recommended. Hellfire has a high basic attack and is easily killed by combo during reflection.

Control skills: strong, with easy damage and accompanied by dizziness and enhancement; break the momentum or intimidation or shield, break the momentum and with easy damage effect, intimidation and shield ensure survival.

Ultimate skills: Both can be used, and they can help break the shield quickly. Before, the skill control is insufficient, you can choose the ultimate with control effect.