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Sharing the gameplay strategy of the mobile game Dazhe Dice Activity of the Unshuihan Han

Mar 25 2025

How to play the Dazhe Dice Activity in the mobile game of Nishuihan? In the mobile game Nishuihan, the Dashu Dice Activity is an activity opened in version 2.3.2. Many players do not know how to play the Dashu Dice Activity. Below I will share the gameplay strategy of the Dashu Dice Activity in the mobile game Nishuihan, which players in need can refer to.

How to play the Dazhe Dice Activity in the mobile game of Nishuihan? In the mobile game Nishuihan, the Dashu Dice Activity is an activity opened in version 2.3.2. Many players do not know how to play the Dashu Dice Activity. Below I will share the gameplay strategy of the Dashu Dice Activity in the mobile game Nishuihan, which players in need can refer to.

Sharing sharing of Dahua Dice Activity Gameplay Strategy of Nishuihan Mobile Game

Introduction to the gameplay of the Dahua Dice Mobile Game in Anti-Shuihan

1. Basic rules

1. Each player has 5 dices. When each round starts, you can open the dice cup to check your dice surface.

2. After that, each player takes turns to choose [called dice] or [question] the previous one is called dice, or you can ignore the order [forced opening] other players.

2. Bragging and questioning

1. [called dice]: Players guess the total number of dices in a certain point in the whole game. For example, when "5 6" is called dice, the number of dices is the same as the previous one, and the number of points must be higher; if the number of dices is higher, the number of points is unlimited. (After the previous company reports "5 4", you can follow "5 5" or "6 1".)

2. [Question]: Question the previous person is "talking big talk" (the total number of dices at a certain point is less than the previous person is called dice). After questioning, the whole game will be judged.

3. [Strong opening]: You can force it after any player is called dice, without waiting for his own turn. The penalty for forced opening is twice the conventional question and will be effective for both parties.

III. Settlement and Punishment

【Checkout】

1. When [Question] or [Strong Open] occurs, open all dice cups on the field and count the sum of dices that all players have for that point.

2. Questioning failure: If the actual dice of the point number ≥ the number called, the questioner who questioned failure will be punished.

3. Questioning success: If the actual dice number of the point is called the number, questioning success is called the dice player to be punished.

【Punishment】

1. Each player has 1 Linglong pot, which contains 5 dark grids containing chili soup, of which 1 grid is the "burning heart soup" made of spicy flaming pepper.

2. Every time a punished person pours a drink, the heart of the pot will randomly rotate to an unsealed dark grid. If he tastes "burning heart soup", he will be eliminated, otherwise he can continue to stay in the game.

IV. Conditions for winning

Eliminate all other players on the table and save them until the end to become the winner.

V. Other rules

1. [Start number]: The number of dices in the initial number must be greater than the number of surviving players (such as 5 calls are required when 4 people survive on the field).

2. [General]: When opening the cup to verify, 1 can be counted instead of any number of points. If a player in this round reports "N 1s", 1 is only counted as 1.