The eternal Blue Planet 76-80 level clearance strategy
Aug 01 2025
In the Forever Blue Planet mobile game, players need to match various lineups to complete many level challenges. Some of them don’t know how to pass the 76-80th level. Below is a sharing of the strategy to pass the 76-80th level in Forever Blue Planet. Let’s take a look!
The eternal Blue Planet 76-80 level guide
【Monster Picture Book】
Bulletproof Goblin: Immune to 40% shooter damage.
Beast Goblin: Deals an additional 300% damage to the summoned objects.
Goblin Gunner: Have long-range strike capabilities against the defense line, and the damage caused by mage is increased by 20%.
Steel Shield Goblin: Resist penetrating attacks and skills and reduces 60% of the shooter's damage. He cannot be knocked back and knocked away, and the damage caused by poison is increased by 30%.
Charge Mecha (key focus): Can dodge warriors, summon 60% of attacks and skills, fly to 7 blocks and accelerate surrounding monsters, lose this ability after 6 damage. The damage caused by mage and poison is increased by 20%.
Popular Bee: Shoot out poison needles from a long distance, can dodge warriors, summon 60% of attacks and skills, and increase damage from mages by 20%.
Bat: Can dodge warriors and summon 50% of attacks and skills.
Shark: There is a 40% chance of flying at low speed for 6 seconds when there are summoned objects within 8 grids. It will accelerate by 150% when there are summoned objects in 8 grids, and the damage caused by 20% when the shooting player is increased.
The 80th level guarding the BOSS, which can spray fireballs to reduce the number of hero stars, and synthesis can eliminate ignition. The damage caused by shooters, mages, and poison is increased by 20%, and cannot be defeated or controlled continuously.
【Level Gain】
The buff BUFF of level 76 is: when the monster is affected by the [poisoning] effect, it will take an additional damage +20%; the final damage of the [mage] profession +20%.
【Difficult Analysis】
The difficulty of level 76-80 is that the steel shield goblin will resist penetrating attacks and skills, such as the Lightning Chain Attack of the Son of Lightning will be limited. The basic movement speed of poisonous bees, bats, and sharks is relatively high. Couple mecha skill will accelerate the surrounding monsters, causing a large number of monsters to approach the city wall very quickly. Only by causing 6 damage to the charge mecha at a long distance can its skills be invalid. Heroes need to be invaded with a large attack range and high damage frequency.
【Linework Recommendation】
There are many flying monsters in this time, and combined with the monster's damage-free characteristics for analysis, the [Warrior] [Summoning] [Shooter] profession will be restrained. And because the steel shield goblin blocks penetration damage, the output environment of the Son of Lightning in [Mage] will also be affected.
The recommended lineup consists of [Storm, Black Lily, Snow Girl, Mermaid]. You can refer to the following hero levels and damage.
【Hero Analysis】
【Output Selection 1: Storm】
As a peerless quality mage, Storm can adapt to most combat scenes in the strengthening genre. Whether it is AOE monster clearing or small-scale burst output, it has performed well.
From the skill description, the "Wind Domain Superposition" of the level 10 passive skill should be its core improvement. According to the total star level of the Storm on the field, the output intensity will be greatly improved, and the level will be more stable. And when you join the Storm and Poison Heroes at the same time, the Poison-System-exclusive Poison-System-Enhanced Enhancement Entry will be refreshed. The specific effects will be introduced below.
【Output Selection 1: Black Lily】
The strong point of the black lily is that the "silver wire coil" that is unlocked initially is passive. With only a small number of battles, the black lily can achieve large-scale poison damage. It not only supports the early strength of Black Lily, but also is also powerful after the later star rating is improved. Compared with other heroes, the overall output upper and lower limits of Black Lily fluctuate less and are more stable.
Black Lily and Storm are both powerful output heroes, and there is no difference between main C and secondary C. You can choose one of them as the core according to the degree of training.
【Assisted position: Mermaid】
The common weakness of the mage and the poison system is that the skill cools down for a long time, the Mermaid's Holy Spring Attack Speed has increased, which has significantly improved the Storm and Black Lily. Moreover, the auxiliary profession itself has low output and low demand for level and strengthening entries. It is recommended that everyone add it to the lineup.
【Control Position: Xue Ji】
Snow Ji and Mermaid are currently the mainstream control and auxiliary options. Stable and large-scale freezing control can greatly alleviate the defensive pressure in combat.
Similarly, Xue Ji's demand for training is also very low, as long as she unlocks the ultimate move [王子免费免费]Just chant】.
【Cloak entry】
The refining of the cloak entry is best combined with the use scenario and the reinforcement object. The main C this time is a dual profession of mage + poison. From the perspective of cost-effectiveness, it is recommended to refine the general totems such as [main line damage increase] [all hero damage increase]. There are currently up to 5 sets of plans for the cloak. It is recommended to refine [All Heroes’ Damage Increase] and [All Mages, Warriors, Shooters, and Poison Systems’ Damage Increase]. The 5 sets of plans can be switched to use at any time depending on the main C.
【Totem Recommendation】
Totem values are not unique standards, and entry adaptability is more important!
【High frequency use of totem】
The combination of city wall defense and full blood increase should be the most cost-effective and widely applicable in the main level. While improving the fault tolerance rate, it also has a good damage-increasing effect.
According to the monster picture book, selecting a specific type of monster damage-increasing totem can greatly alleviate the output pressure, and it is relatively easy to obtain as an ordinary totem. After experience, the frequency of use is from high to low: Meat Shield Monster ≈ High-speed Monster> Elite, Chief Damage Increase> Flying Monster> Ranged Monster.
This time there are heroes who are on the battlefield, and the totem that increases damage in negative states is also a good choice. You can frequently trigger bonuses in actual combat.
【Rare Pictures (Non-essential)】
Among the exclusive totems of Black Lily, I personally recommend the "[Silver Wire Disc] Activation Number Increase" totem. It is convenient for us to control the number of black lilies on the field, and exchange a small amount of damage loss for a significant increase in the number of spiders.
For heroes with long skills intervals such as [Magic], [Poison System], [Control], [Assist], shortening of cooling is crucial. The exclusive double cooling of all heroes + mages can greatly increase the output frequency of mages.
【City Wall Organization】
The following are recommended by the city wall agencies, covering multiple quality agencies, making it easy to choose. [Turt] Low quality and easy to obtain. By upgrading, it can continuously replenish the output. [Pili Landmine] [Power Pine Plate] is arranged on the battlefield in the initial stage to support the early strength and make up for the weaker shortcomings of the mage and poison system in the early stage. [Energy Bracelet] The effect is simple and intuitive, and it directly increases the attack damage of the heroes on the battlefield.
【Precautions】
①: Control the number of black lilies to attack, trigger the bonus brought by [silver wire coil]. When the number exceeds the number, use the low-star black lilies to synthesize the star as soon as possible.
②: Priority is given to selecting mermaids and snow girls for synthesis, and keep about 2 on the field.
③: Storm needs to maintain as many as possible. Therefore, Storm's synthesis priority will be placed to the end, and it will only be selected if other heroes cannot continue synthesis.
【Exclusive poison series link strengthening】
When the Storm and any poison hero are used at the same time, the Storm's enhanced entries will refresh the [Viral Tornado] and [Viral Transmission].
【Transfer of Poison】is the effect of spreading poisoning;【Venused Tornado】is the effect of giving the storm attacks the poisoned monster with additional damage bonus. In priority: highly toxic whirlwind> poison transmission.
【Storm Entry】
Storm and Black Lily have good AOE outputs themselves, so it is recommended to choose [Wind Blade Flow] to increase the number and damage of wind blades to enhance burst damage. Among them, Thousand Blades Flying Horizontal and Wind Blade Destroying City are the greatest enhancements to the improvement of [Wind Blade Flow], and the other Wind Blades’ enhancement priority is relatively low. From the numerical point of view, combined with the poisoning effect of the black lily, the output gain brought by the highly toxic whirlwind is greater.
【Black Lily Entry】
The low-level black lily will not unlock the stinger at the beginning, and it consumes more silver coin resources, so it is recommended to choose the poison spider damage enhancement. The ultimate move [Venus Spider King] not only has high-profile poison damage, but also the explosion-scattered spiders further increase the number of attacks by jumping entries. Large-scale poison damage coverage improves the storm's toxic whirlwind benefits.