Introduction to the role of the Adventure Building of the God Pet
Aug 26 2025
Adventure in the Adventure of the God Pet In addition to various levels and resources, there are also various different buildings. Many players do not know what these buildings have. Below is a description of the specific functions of the adventure buildings in the Adventure of the God Pet, which players in need can refer to.
The God Pet Arrives in Adventure Building Function
Gold Mining/Gold Coin Warehouse: Gold Coins +50 per day. Priority among priority.
Genre Academy: Choose genre + 3 experiences, the skill store disappears after it disappears. This building is mainly used to quickly improve genre experience in the early stage to upgrade to 1-star or 3-star unlocking skills and improve attributes. It can also be used to supplement the auxiliary genre star rating in the later stage.
Gold Coin Academy: Pick up gold coins + 5%, disappear after the skill store disappears. Priority is given to occupation in the early stage, and gold coins are the king.
War Academy: Gold coins +10% after victory in the battle. Priority is given to occupation in the early stage, and gold coins are the king.
Treasure Box Academy (Lottery): +25% probability of stepping on the treasure chest in the open space. If you get one treasure chest, you will only make a fortune.
Arena: Get gold coins from 10 to 100 at ten levels, totaling 550 gold coins. The most profitable building, but it is slightly more difficult.
Camp: Get 3 replies to 10% of your life. I dislike it when the combat power is crushed, but when the combat power is crushed, it is even more fragrant than gold mines.
Black store: The price of skill purchases 3 times is 150%/200%/300% of the original price. In order to prevent the problem of gold coins spilling in the later skill store, it is not necessary to use it in the early stage.
Train Camp: Properties +3%, can be brought out.
Aiding station: Recover blood volume +2% during the day. The normal start is 5%.
Hotel: Number of sleeping times +1. It is recommended to fall asleep if you can't beat monsters at night.
Reserve bag: +1 skill reserved, combat gold coins increased by +15. Priority pickup.