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Underground Castle 4 Knights and Broken Chronicle Tomb 90th Floor Zero Krypton

May 09 2025

In the 4 Knights and Broken Chronicles of Underground Castle, players need to constantly defeat powerful enemies in the Catacomb and continue to pass the level down. Many players don’t know how to pass the 90th level. Here are the guides for zero-krol passing levels of the Catacombs in the 4 Knights and Broken Chronicles of Underground Castle Castle. Let’s take a look!

In the Underground Castle 4 Knights and Broken Chronicles, players need to constantly defeat powerful enemies in the Catacomb and continue to pass the level down. Many players don’t know how to pass the 90th level. Here are the guides for zero-krol passing levels of the Catacombs and Broken Chronicles for the Underground Castle 4 Knights and Broken Chronicles. Let’s take a look!

Downtown Castle 4 Knights and Broken Chronicle Tomb 90th floors

Talent points left, right, 2, 0 points.

Building level: Adventurer Guild 8, Blacksmith Shop 13, Manor 14, Soul Growing Equipment Level 17. Reputation level 12, Forging level 5.

Worker allocation: stone>wood>iron>blue powder

Resource Remaining: 1.7W gold coins, 4.4W iron, 850 gems.

Downtown Castle 4 Knights and Broken Chronicle Tomb 90th Floor Zero Krypton Play

Fighting power:

Secret treasures 8 green 9 gold, green secret treasures 4 level 19 and 4 level 9.

Divine power level 9 is given by 3 systems, with hero level 82.

Code 423 main ascends armor and power.

The equipment is all from push pictures and is not used in synthesis. (Because I was waiting for the blacksmith shop to use up all the iron with a probability of 0.8, and then I will synthesize the advanced only equipment after determining the forging level for a short time)

Make the branches and perfect passes for most maps (except for the Underworld/Ghost Hall/Chapter 1 of the Monster in the Well 2000 stones/Chapter 4 of the Cold Demon level 100).

The Secret Jindan drew out the evil god and the sword saint, and the Secret Dharma Tower came out of the past and outstanding adventures of the Inquisition Court. The others are fragmented synthesis.

Hero:

SS Kingdom 43 Potential Dual Weapons - From Guild Recruitment and Random SS Designated Volume - Base Force 518/Stop 407, Talent 122.

SS Renita 45 Potential Dual Weapons - From SS Shadow Designated Volume - Basic Magic 610/Stop 229, Talent 222.

SS Lila 43 Potential Single Weapon - From Guild Recruitment and SS Lucky Designated Volume - Base Strength 438/Endurance 402, No Talent.

SS Woodland Ranger 42 Potential Dual Weapons - From SS Natural Designated Volume - Basic Agility 633/Stop 181, Talent 222.

SS Fantasy Melody 42 Potential Single Weapon - From Guild Recruitment - Basic Agility 435/Endurance 326, Talent 210.

SS Shadow Priest - Recruited from Guild - Not used.

2 SS First Light Priest - From Guild Recruitment and Random SS Designated Volume - Not used.

S Xunya 34 Potential Single Weapon - From Guild Recruitment - Basic Agility 397/Endurance 158, Talent 220.

S Reina 32 Potential Single Weapon - From Guild Recruitment - Basic Agility 435/Endurance 190, Talent 221.

S Ye Shao Dance 36 Potential Single Weapon - From Guild Recruitment - Basic Magic 329/Endurance 300, No talent.

S Fiona 33 Potential Single Weapon - From S Chuguang Designated Recruitment Volume - Basic Strength 305/endurance 278-Talent 120, not used for the time being.