Legend of Staff Sword Gem Synthesis and Damage Bonus Description
May 27 2025
In the Legend of Staff Sword mobile game, there is a way to play gems. The gem hole position needs to be increased in the current season to unlock. The bonuses brought by different gems are different. Below is a description of the gem synthesis and damage bonus in the Legend of Staff Sword. Let’s take a look!
Introduction to the Legend of Sword of Staff
After the character reaches the full level of the current season, unlock 1 gem hole position. Each additional 10 equipment enhancement level unlocks 1 gem hole position, a total of 4 holes. Full unlocking requires an additional level of 30 (such as the current season full level of 100, after unlocking all hole positions, the equipment must be strengthened to level 130).
Gem Bonus
Ruby is an attack (main weapon, combat boots, secondary weapon) (1-5: 8%/16%/32%/64%/96%),
Sapphire is defense (helmet, armor, sub-weapon) (1-6: 8%/16%/32%/64%/96%/144%),
Emerald is life (helmet, armor, auxiliary weapon) (1-5: 8%/16%/32%/64%/96%),
The yellow gem is speed (helmet, combat boots, auxiliary weapons) (1-6: 8%/16%/32%/64%/96%/144%),
Obsidian is an attack and damage bonus (main weapon, secondary weapon) (1-5: Attack 7%, damage bonus 0.2%/attack 14%, damage bonus 0.4%/attack 28%, damage bonus 0.8%/attack 56%, damage bonus 1.6%/attack 84%, damage bonus 2.4%),
The white moonstone is defense and damage resistance (armor, secondary weapon) (1-5: defense 7%, damage resistance 0.2%/defense 14%, damage resistance 0.4%/defense 28%, damage resistance 0.8%/defense 56%, damage resistance 1.6%/defense 84%, damage resistance 2.4%),
Amethyst is the speed and heart rate (main weapon, combat boots, sub-weapon) (1-5: speed 7%, heart rate 0.4%/speed 14%, heart rate 0.8%/speed 28%, heart rate 1.6%/speed 56%, heart rate 3.2%/speed 84%, heart rate 4.8%),
Orange amber is the life and healing bonus (helmet, combat boots, sub-weapon) (1-5: 7% of life, healing bonus 0.8%/life 14%, healing bonus 1.6%/life 28%, healing bonus 3.2%/life 56%, healing bonus 6.4%/life 84%, healing bonus 9.6%)
Gem synthesis
Gems are now part of the season gameplay. Different countries use different gems. Gems are dropped from country dungeons. Gems are no longer required for synthesis of gems. The level does not need to be too high. It can be as high as 4-5 levels, just follow the circumstances.
The first-level gem combines the second-level gem, the second-level gem combines the third-level gem, the third-level gem combines the fourth-level and above is two-level gem, and the fifth-level and sixth-level and above need to go to the blacksmith of the country of Shan to synthesize it.
The success rate of the fifth-order combined with the sixth-order gem is 100%, and the success rate of the tenth-order combined with the eleventh-order gem is 100%.
To synthesize gems with level 6 or above, one gem of the same type of lower 1 is required as the main material and one gem of the same type of 5 is required as the auxiliary material.
To synthesize gems with level 10 or above, one gem of the same type of lower 1 is required as the main material and one gem of the same type of 10 is required as the auxiliary material.
The higher the main material grade, the lower the synthesis success rate.
After the synthesis of gemstones of level 6 or above fails, the auxiliary materials disappear directly. After failing to synthesize gemstones at level 6 or above, the auxiliary materials disappear directly and the main materials level is reduced to the first level. Each synthesis failure increases the energy storage value of the blast furnace of the corresponding class. The energy storage value of different classes is not shared. After the energy storage value reaches 100%, the synthesis success rate is greatly improved. Different types of gems share the energy storage value of the same level. After the synthesis is successful, the blast furnace energy storage value of the corresponding class is cleared.