Let's go, McFen's Desperate 25 Thor's Hammer snatching strategy
Nov 14 2024
Let's go. How to pass the level of McFen's Desperate 25? The game's high-difficulty dungeon Quake 25 is extremely challenging, requires very high team configuration requirements, and offers generous rewards. The following is a guide to clearing the level of Let’s Go McFen’s Desperate 25. I hope it will be helpful to my friends.
Let's go, detailed explanation of the level 25 of McFen's Desperation
1. Team
1 tank, 1 milk, 2 output
2. Skills
Tank: Battle Flag (strongly recommended), Drink Stop (strongly recommended), four-turn right-line talent, stunts with timing, the rest of the positions are free to play, you can protect or exclusively supplement output
Nanny: Light Barrier (recommended), the rest of the positions can be used freely, you can restore group therapy or supplement output
Output: full output, recommended pets: cat/fox and its stunts, rabbit, dog, (the alternative is horse).
The rage time is 10 minutes.
The total health volume of Crisis difficulty is about 19.2, and the team’s damage requirement per second is about 400 megabytes per second, which we haven’t passed yet.
3. Process
Resident Passive - Changing Wind: Changes the wind direction after release, and is guaranteed to be in the upwind in the first stage (obtains an attack buff that can stack up to 10 layers, with 5% of each layer, and disappears after 5 seconds after leaving the upwind);
The second stage must be in the downwind (otherwise, you will get an infinite stack of debuffs that cause you to lose 8% of your life per second, which will be cleared after 2 seconds in the downwind);
There is no arrow, which is very unclear. You can judge the upper and lower air outlets by looking at the flow of the wind.