Introduction to the qualitative change talent and attribute tree mechanism of adventure team
Aug 28 2025
After activating the exclusive core of ordinary legends or rare legend girls in the adventure team game, you can turn on the qualitative change gameplay of elementals. Some players do not know what the qualitative change talent and attribute tree mechanism is. Here is an introduction to the mechanism of qualitative change talent and attribute tree in the adventure team. Let’s take a look!
Adventure team's qualitative change talent and attribute tree mechanism
Quality change talent is only valid for selected elements;
The qualitative change attribute tree is an addition on the panel, and adding points will not expire with the switching elements.
Quality change talent
Open the qualitative change and unlock Talent 1 - change the element type and provide a small amount of magnification. Talent 2 is related to elemental damage increase and decrease. Talent 3's bonus and trigger conditions are related to the profession.
Element mastery in the qualitative transformation tree can additionally improve the qualitative transformation talent.
Quality change talents can be roughly divided into:
Output: ①Skills ②General Attacks ③Talent Damage (Skills, Cores, Stars and Additional Damage to the Mind-Oriented Action)
Assist: Provide panel damage increase and decrease in damage and elemental damage increase and decrease in damage to improve the effect of applying gain
Control: Increase control probability
Defense: ① Resist fatal damage ② Counter-injury
Treatment: ① Reduce control probability, relieve control ② Improve treatment effect
Quarantine Change Property Tree
A total of 12 attribute nodes that can be upgraded 3 times per element attribute tree.
Looking from left to right, you can divide it into up to 5 layers. The first level of the front nodes on the 1st, 2nd level, and 3rd level can be unlocked, and the fourth and 5th level requires the second level of the front nodes. Activating the qualitative change talent can increase the total level limit of the attribute tree nodes, the upper limit of talent 1 is level 8, the upper limit of talent 2 is level 20, and the upper limit of talent 3 is level 36.
Add to recommend:
①All system of damage increase and decrease (1.5%/4.5%/10%)>Component element damage increase/restrained element damage reduction (1.5%/4.5%/10%)>Attack life defense (3%/10%/21%)
② You can prioritize element mastery (8/20/50), but the sum of element mastery is not as big as 50/100/150. For rare legends, there are 3×3=9 element mastery nodes, with an upper limit of 450 element mastery.