Introduction to the modern warship Via Bay and gameplay guide
Apr 25 2025
How about the modern warship Via Bay? In modern battleships, players can control different battleships to play. Many of them do not know how to play the Via Bay. Below is an introduction to the Via Bay in modern battleships and gameplay guide. Players in need can refer to it.
Introduction to the modern battleship Via Bay
The Villa Bay core is two main guns (recommended 210mm or Otto 76) and two rocket launchers (A22 or ASW). The main gun is selected with a long range of 210 mm, which can suppress a crisp boat within 8-10 kilometers after being stuck; the rocket launcher has ASW and takes into account anti-submarines, and a single-wheeled submarine's health is cleared by 30%. Missiles are compensated for long-range damage with Dongfeng 17 or club, and the air defense trough is equipped with bending + sea red flag. Manual interception of anti-ship missiles is preferred. The sub-weapon torpedo will be selected to break out with a sailfish, and the helicopter will have an osprey to detect anti-submarine.
First start to find the map of the mountain or island block vision (such as on both sides of the Arctic map), aim the main gun at a crisp destroyer or aircraft carrier to grind blood, and rocket launcher predicts the submarine's position to clear the field. When encountering battleships circling the mountain, the missiles cut and torpedoes to be finished while loading. Air defense must manually switch targets, give priority to high-speed missiles such as Brahmos and granite, and leave the aircraft that escape the net to teammates to deal with. The health volume is less than 40% to enable maintenance skills, and the smoke bomb is left to retreat to save life.
Gold coins are preferred to increase ASW rocket launcher to purple (damage +30%), and the main gun will be 1.2 seconds per round when it reaches blue. Missiles and torpedoes will maintain white quality, saving resources to buy paint. Change ASW fragments every week. Players with low krypton should not touch the air defense upgrade. Manual operation can make up for the quality gap. The helicopter can be lifted to blue to unlock the dual-frequency sonar, and the anti-submarine efficiency is significantly improved. And when you encounter a submarine, you don’t panic and the ASW rocket launcher buzzes at the first two positions of the sonar signal. When encountering a stealth ship such as Zumwalter, Kashan used a rocket launcher to force him to appear. Follow 055 or Peter the Great when forming a team, use your main gun to help your teammates finish the fight, and focus on air defense to block missiles. Priority is given to protecting life if you are single-scheduling, and don’t go to the front line as a living target.