The Mermaid Skills Introduction and Totem Recommendations for Forever
Jun 19 2025
In the Forever Blue Planet game, Mermaid is a relatively strong auxiliary hero. Some players do not know what skills mermaids have and what totems are good. Below is a guide to the skills and recommendations of Mermaids in the Forever Blue Planet. Let’s take a look!
Eternal Blue Planet Mermaid Skills and Totems
Mermaid
Quality: Legend
Occupation: Assistant
Features: Holy Spring Gain
Click [Hero] - [Mermaid] - [Assisted Career Icon] in the game interface to view career characteristics.
Auxiliary Career: Each time you use the auxiliary Career to synthesize and upgrade, you will get an additional 10 silver coins.
Hero Skills
Sacred Spring: Summon the Holy Spring to a hero and descend. The Holy Spring will expand one square left and right. The affected friendly forces will increase the attack speed by 80% in the next 3 attacks. If it affects monsters, it will cause 10% easy to damage.
Synthetic Holy Spring (level 10 unlock): When the mermaid on the field participates in synthesis, it will immediately release 1 holy spring.
Sacred Spirit Spring (Big move): The mermaid with the highest star on the field will release 3 holy springs at the same time every 20S.
Level skills
Level 5: Unlock the [Spring of the Holy Spirit] ultimate move option.
Level 10: Obtain the [Synthetic Holy Spring] skill.
Level 15: Unlock the [Sacred Spring Sanctions] option.
[Sacred Spring Sanctions]: The mermaid will have a 50% chance to summon the Holy Springs to the monster.
Level 20: Heroes combined with mermaids can also obtain the [Sacred Spring] effect.
Level 25: [Sacred Spring] Cooldown time -10%.
Level 30: [Sacred Spring] Cooldown time -20%.
Hero Positioning
As an auxiliary profession, the mermaid has a powerful buff effect, especially the attack speed increase, which is very suitable for heroes with long cooling skills such as mages and poison.
From the level skill effect, there are 2 core skills of the Mermaid. First, the [Holy Spirit Spring] ultimate move unlocked at level 5 can provide large-scale gains.
The [Synthetic Holy Spring] skill unlocked at level 10 has the settings of additional silver coins for auxiliary profession synthesis and upscaling. The benefits of using mermaid synthesis and upscaling are higher, and the Holy Spring can be released immediately.
Compared with other output heroes: Sword Saint's [Bloodthirst Technique] and Son of Lightning's [Lightning Resonance], it takes level 15 to unlock. After level 10, the Mermaid basically unlocks its core skills, so that everyone can quickly form a lineup after having it~
Totem recommendation
Paying attention to the matching of totem effects is often easier to pass the level than simply equip high-quality totems.
After unlocking the ultimate move, the mermaid can basically achieve full coverage of the Holy Spring. If there is an exclusive [Viomous Snake] totem, it can allow all heroes to gain a critical hit rate increase effect. Every time a critical hit is triggered, it is a huge profit!
Compared with other output heroes: Sword Saint's [Bloodthirst Technique] and Son of Lightning's [Lightning Resonance], it takes level 15 to unlock. After level 10, the Mermaid basically unlocks its core skills, so that everyone can quickly form a lineup after having it.
Combat ideas
As an auxiliary hero, it is not recommended that you invest too much silver coin resources to cultivate. In the main level, you can choose up to 1-2 enhancement entries. I personally think that the most cost-effective one is the ultimate move and [Sacred Spring Strengthening].
Genre recommendation
The Mermaid has more room to play in [Cooperation Mode]. On the one hand, the division of labor between the two sides is clearer in the cooperation mode. On the other hand, the silver coin resources are rich. You can choose two schools: "Team damage increase" and "Core Buff" based on the characteristics of teammates' main C.
In addition, Mermaid also has an exclusive enhanced entry [Big Brother Brings] in the cooperation mode, which can bring greater gains to teammates.
" Team injury increase"
The team's injury increase flow mainly increases the coverage of the Holy Spring and reduces the cooldown time of the Holy Spring. When teammates, main C is a hero like the Son of Lightning and Storm who relies on the number of battles, it is recommended to use this genre.
"Core Gain"
The basic strengthening entry of the core gain stream is [Eccentric Holy Spring], which increases the probability of high-star heroes obtaining the Holy Spring buff, focuses on strengthening the highest star hero, and is more suitable for assisting heroes such as Sword Saint and Black Lily who rely on star ratings.