Dragon Stone War Flying Team gameplay introduction instructions
Jul 08 2025
In Dragon Stone War, players can choose different characters and pets to form a variety of gameplay lineups. Some of the players do not know how the flying team should play. Here are some introductions to the gameplay matching of the flying team in Dragon Stone War. Players who need it can refer to it.
Dragon Stone War Flying Team Gameplay
Hicul + Robin, double C in the air (strike team)
Team cost
The most cost-effective quality in Dragon Stone is Legend+. It is recommended to krypton to legend+ first. After krypton to legend+, you can pursue Dragon Stone.
First of all, it is best to draw the exclusive set of 5 Dragon Stones, which has a very powerful effect.
Recommendation of spiritual veins
Robin
Recommended large-scale team battle spiritual vein lines, output, control full, suitable for large-scale team battles.
Single-to-one small-scale combat spiritual vein line recommendation, group control, entry shield, ultimate shield, survival rate is full, and output will be available only when you are alive.
Hiccup
Recommended large-scale team battle spiritual vein line, big move flow, full output, suitable for large-scale team battles.
Single-on-one battle with small-scale combat spiritual vein lines is recommended, no longer relying on ultimate damage, plasma bullets are stable output, and are more suitable for small groups.
Dragon Stone Entry Refined
Robin
Robin relies heavily on ultimate moves, so the highest priority of Dragon Stone Refining Entry 1 is Rage. Paired with Robin Dragon Stone suit, you can use ultimate moves to control and group damage faster.
Second entry 2, attack speed will also affect recovery rage, so attack speed is second only to recovery rage.
Rarity entries are recommended, absolutely crushing or similar incompatible.
Hiccup
Hicul is also very dependent on ultimate moves, so the highest priority of Dragon Stone Refining Entry 1 is Rage, which can produce ultimate move control and plasma bomb explosion damage faster.
Second entry 2, recommend attack power or attack percentage, Hiccup needs a stronger burst to quickly solve the opponent.
Rare entry, recommended energy transfer, Hiccup's ultimate move has a very high damage and a blood-sucking entry, which can ensure healthy health while also causing devastating blows to the enemy.