The gameplay strategy of the Crystal Dice in the Peak Battle of Sail
Jun 04 2025
In the Peak Battle of Seer, there is a small game called Crystal Dice Legend. Players can play this game to get rewards. Many players do not know how to play Crystal Dice Legend. Below is a guide to the gameplay of Crystal Dice Legend in Seer, which players in need can refer to.
Sale's Peak Battle Crystal Dice Legend Strategy
You can choose two of the two at the beginning, one is called the call of the martial arts, and the other is the heart of the martial arts. It is recommended to choose the second martial arts, which is relatively stable, with a number of layers. Rey's early stage is too weak, without shields and no reply. Although the damage is particularly high, it looks very sensible (I played many games, and the little monster electric shock rabbit in the middle of the journey killed me many times, and I really can't stand it)
With talent enhancement, you should choose the first one to quickly brush, but it feels that the damage is not as high as the second one.
After choosing the second Heart of Fighting, you will randomly have four dices when you enter the battle. Drag the dice out and use it. Gaia's Heart of Fighting can get a growth buff by using four dices. This buff is very powerful. The high shield can be directly converted into attack power in the later stage, and the attack and defense are integrated.
Then give priority to the route with hammers for action. You can recover blood or upgrade dice. The benefits are relatively high. Don’t choose too many dice when choosing dice. Gaia’s fighting spirit is as good as possible to choose dice with high shield and high blood recovery. After stacking it, the shield can be converted into high attacks. Strengthening is also a choice of energy enhancement or structural enhancement (if you have talent in the later stage, choose illusion battles,
We act first when fighting. The shield is superimposed and used in the next round will not be retained (the shield can be retained after having talent. This is very important, and this talent can be selected first)
Then look at the opponent's attack and defense in the turn and choose to draw the dice. If the dice on your hand is not bad, it is recommended to keep the stacked growth, especially if the opponent has this kind of shield as the turn. It is recommended to keep the stacked growth. After the growth buff, there is a shield and blood recovery, just choose it without brains. The shield can improve the attack power (if it really doesn't work, exit the battle and re-enter the battle, which will refresh your and your enemy's action cards)
In the end, you can get the second layer directly after the first boss is beaten. Prioritize some of the talents and then consider the second layer of boss, because as long as the boss is not killed, only one outsider prop will be given.