The Ten-Year Agreement Heart-Devouring Shura Mechanism
Aug 08 2025
In the Ten Years of Wulin Waichuan, there is a leader BOSS called Heart-Devouring Shura. Many players don’t know how to fight this BOSS. Here are some sharing of the mechanisms and playing methods of Heart-Devouring Shura BOSS in the Ten Years of Wulin Waichuan. Players in need can refer to it.
The Ten-year Appointment of the Heart-Devouring Shura
Level 39 Elite BOSS, refreshed on the specific line (line 1/5/9/13) of the Balizhuang map, and the coordinates are concentrated in the Thunder Plain area near (377,-160). It is recommended that team players stay in this area 30 minutes in advance, and use the map annotation function to track and refresh prompts in real time.
Core features:
As a boss who is proficient in poison and witchcraft, the skill design of Heart-Devouring Shura revolves around percentage blood deduction and group control, which requires extremely high requirements for team healing pressure and positioning. Its drops include rare materials such as jade, star chips, soul crystal fragments, etc., and the first kill reward can also obtain bound ingots and strong fortune talismans.
Basic Skills:
Herotoxic Technique (Single Core Skill)
Effect: Apply poisoned state to the target, causing 15% health damage immediately (upper limit of 5000 points), and an additional 3% health will be deducted for each turn of the subsequent 5 rounds.
Bloodthirsty Dafa (group-wide skill)
Effect: Randomly select 5 targets to apply a poisoning effect lasting 30 seconds, causing 10% health damage (upper limit of 3500 points) each time, and can stack 3 layers.
Soul-Sucking (predictive fatal skill)
Effect: After chanting for 3 seconds, it will cause 80% of the life-limited witch damage to the players in the audience, and the release frequency will be increased when the health volume is less than 50%.
Playing configuration:
Main tank (gunhao)
Core skills: "Breaking Bold Roar" taunt, "Golden Bell Cover" damage reduction, "Sacrifice Contract" hatred lock.
Equipment requirements: Tiangang Battle Armor (Defense + 300), Blood Soul Bracer (Upper Life Limit + 20%), Enhancement Level ≥+8.
The treatment group (Medical Immortal + Magical Calculation)
Doctor Immortal: "Holy Hand Rejuvenation" group therapy, "Light of Redemption" resurrection, and "Carbage of Diseases and Disasters" dispel.
Divine calculation: "God blessed formation" reduces damage, "Five Elements and Eight Trigrams Formation" accelerates, and "Good Man and Heavenly Episode" group shield.
Equipment requirements: Jishi robe (healing intensity + 250), Soul-returning Jade Pendant (healing effect + 15%), Enhancement level ≥+6.
Output group (Swordsman + Warlock)
Swordsman: "The Rainbow Passes through the Sun" explodes, "The Sword Shadow Without Trace" is invincible, and "Serial Flying" is harvested.
Samurai: "Nine Heavens Profound Thunder Array" clears the field, "Samadhi True Fire" interrupts, and "Shen Transformation Mantra" extreme output.
Equipment requirements: Black Iron Sword (attack + 400), Divine Fire Staff (spell strength + 350), Enhancement level ≥+7.
Output professions need to kill the insects first, and the Immortal of Medicine carries the "Purification Light" to remove the mark.
The team needs to enable the "Five Elements and Eight Trigrams" to accelerate when the BOSS's health is 40%, and strive to press into the killing line before the Gu insect summons.
The player who attacks the boss for the first time will receive the initial ownership, and the one who causes the most damage every 10 seconds will inherit the ownership.
It is recommended to adopt the "revolving output" strategy: Gunhao mocks first, and output professions release skills in turn to avoid damage overflow and transfer of ownership rights.
Equipment props:
Anti-poison jade pendant: Obtained through the Five Poisons Cult series mission "Tear of the Holy Scorpion", providing 30% poison damage reduction and 1% health recovery per second.
Instant blood recovery bottle: It is recommended to carry the "Nine-Turn Resurrection Pill", which will recover 15% of your life per second, last for 5 seconds, and at least 20 must be prepared before the battle.
Control props: "Status" can interrupt the boss casting, and it is recommended that each person carry 5-10 spares.