Share the eternal Blue Planet 17 level clearance strategy
May 30 2025
In the Forever Blue Planet mobile game, players need to match various lineups to complete many level challenges. Some of them don’t know how to pass level 17. Here is a sharing of the strategy to pass level 17 in Forever Blue Planet. Let’s take a look!
The Eternal Blue Planet 17 Strategies
【Mono inventory】
This section focuses on the new monster [Flame Goblin] in Level 17 and the flying monster [Bat] that has appeared in Level 16.
Goblins are the city with number, and it is recommended that AOE range damage hero be solved.
The mud monster continues to recover on the spot after its first death, and needs continuous damage to kill.
The goblin gunner appeared in a small number of levels 17, but it should still be cleared out the monsters in front of it in time to avoid its chance to launch a shelling.
Bats, flying in groups, can dodge warriors and summon 50% of attacks and skills. Giant bats can dodge 80%, and it is recommended to mages and shooters to solve the problem.
Flame Goblins are immune to 50% fire damage and avoid carrying flame mages.
【Difficult Analysis】
17 There are many types of monsters in level 1, so you need to pay attention to the matching of the lineup. Goblins, flame goblins and bats move quickly and will face the danger of getting close to the city walls together. Elite giant bats move fast and have thick blood, and need to be cleaned up in time.
【Linework Recommendation】
Son of Lightning, as a mage, attacking bats will not trigger their dodge skills. Through lightning chains and electric balls, it can efficiently clean up the bat swarm.
Gophers, group knockout + stun, directly interrupting the goblin gunner's attack.
Mushroom head, a shooter hero, attacking bats will not trigger their dodge skills, and poison damage can stably finish the remaining blood unit.
Athena's blessings increase the attack speed and damage of the Son of Lightning and Mushroom Head, and enhance the explosion.
【Entity Amway】
The silver coin resources are limited, and the recommended priority is recommended on the strengthening entry: Son of Lightning ≥ Mushroom Head> Gopher> Athena's reinforcement to facilitate greater improvement.
Son of Lightning Strengthening Recommendations:
Recommended entry recommendations are preferred for the ultimate entry [chain chain], [thunder and lightning enhancement], [electric ball], to improve AOE explosion and quickly clear the field.
Recommendation of Mushroom Head:
The mushroom head is used as the output damage, and strengthen the entry to select [increase damage] [increase attacks] [venom missile] to increase the damage and attack speed of blowing arrow attacks, and detonate more poisonous mushrooms.
【Precautions】
Avoid synthesis of low-star Lightning Sons too early, and give priority to 2-3 more stars before increasing the stars, otherwise it may synthesize auxiliary products, affecting the rhythm.
Ensure the number of Lightning Sons on the field and ensure that the Lightning Sons are adjacent, otherwise the ultimate move option of Lightning Sons cannot be triggered.
Gophers can control enough on the field, without keeping too much.
The mushroom head is raised after the lightning son is formed, do not retain multiple 1-star mushroom heads.