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A list of the effects of the multi-debuff superposition skills of Monster Paradise

Jun 19 2025

There are many skill effects in Monster Land that can be multi-superized. The skill effects will change after superimposing them. In order to facilitate players to better match teams, let’s take a look at the skill effects of multiple Debuff superimposed in Monster Land.

In Monster Land, there are many skill effects that can be multi-superized. After superimposing, the skill effects will change. In order to facilitate players to better match teams, let’s take a look at the skills effects of multiple Debuff superimposed in Monster Land.

Monster Paradise Multiple Debuff Overlay Effect

Multiple Poisoning: +2-layer "poisoning"

Debuff effect: Earth damage equal to 10% HP per turn. The damage of layers outside the first layer is reduced by half.

Holders: Ghost Toad, Mushroom Demon, Goblin Warlock, Crystal Snail, Thornfish, Storby, Troll, Crack Mill Wave Ball.

Multiple burning: +2 layers of "burning"

Debuff effect: Fire damage is received relative to the highest attack value for each turn [what value is the highest between physical attack and magic attack]. The damage of layers outside the first layer is reduced by half.

Holders: Ghost Lion, Steam Golem, Lava Moth, Goblin Hunter, Lava Wave Ball, Skogg, Tumbling Sound, Griffon, Raw Ball.

A list of the effects of Monster Paradise's Multiple Debuff Overlay Skills

Multiple freezing: +2 layers "freezing"

Debuff effect: Excluding 10% of magic, the magic regeneration is reduced by 20% (the DOT effect must have a "condensed" monster present, and each turn will cause water damage according to the unfilled magic value). The number of layers outside the first layer is reduced by half.

Holders: Ghost Wolf, Frost Spirit, Goblin Hunter, Ice Wave Ball, Monster, Ekrut, Static Penguin, Blue Scale Dragon, Great Lich.

Condensation: Each turn will cause water damage to the equivalent of unfilled magic value. (This skill is a unique halo, and the same effect cannot be superimposed)

Holders: Savage, Ghost, Ice Waveball, Salamander, Great Lich.

Multiple shock: +2 layer "electric shock"

Debuff effect: When a monster with "electric shock" is damaged by attack skills, it will be accompanied by a single attack of 50% attack value wind damage. The number of layers outside the first layer has a 50% engine rate.

Holders: Ghost Eagle, Thunder Knight, Kirin, Incandescent Knight, Glow Dragon, Static Penguin, Prometheus Corpse, Earth Reckless.

A list of the effects of Monster Paradise's Multiple Debuff Overlay Skills

Multiple Armor Break: +2 layers of "Armor Break"

Debuff effect: Defense and other damage reduction abilities −25%. The number of layers outside the first layer is reduced by half.

Holders: Bougain, Gluru, Birdkan, Goblin Miner, Troll, Ethimon, Yazerah, Cruise Dragon.

Multiple Weaknesses: +2-layer "Weaknesses"

Debuff effect: −20% of damage caused. The number of layers outside the first layer is reduced by half.

Holders: Rockball Monster, Mushroom Monster, Truyi Oak, Congamato, Plague Egg, Demon Messenger, Mushroom Mage, Amber Mosquito, Bard.

Acidal spurt: All reptiles present can add +1 layer of "poisoning" or "burning". The extra layer effect is halved.

Holder: Snake King Vasuki, Salamander.

Downbuff mastery (dark rotation): This monster can stack +1 layer of any Debuff. The extra layer effect is halved.

Holders: Glumi, Gluru, Ghost, Mad Eye, Poisonous Being, Salamander, Parrot Squid, Goblin Miner, Compound Eye, Goblin Driver, Rainbow Wave Ball, Kanji, Wave Ball King, Crazy Lord, Parrot Lizard, Volcanic Turtle.