Three Kingdoms Fantasy Continent 2 Owl Song Low-fitting Poison Team Game Strategy
May 19 2025
In the Song of the Three Kingdoms Fantasy Continent 2 Owls, players can match various different gameplays according to different characters. Some of them do not know how low-end teams should be matched. Let’s share the gameplay of the lineup of the low-end teams of the Three Kingdoms Fantasy Continent 2 Owls, and let’s take a look!
Three Kingdoms Fantasy Continent 2 Owl Song Low-fitting Poison Team Playing
Ultra-low-cost poison team
This lineup is formed quickly and has performed well in the early stage. Zero Krypton players can store one ordinary ticket every day, and it will flow slowly.
Advantages: Can carry and fight, without lack of energy, the three C can be opened all the time, as long as it is not a high-voltage foundation, it will basically be stable.
Disadvantages: The injury is too slow and the group injury is too low, which makes some copies very uncomfortable.
Pairing team: Jian Shuo + Zhang Xingcai + Qiao Shu + Dong Zhuo + Jia Xu + Li Ru, the placement as shown in the picture
Three gold and one purple and two blue cards lineup, among which Dong Zhuo can chase a 4-star and add dot panel (a pre-draw card, krypton 3 yuan for the first time or tilt it to one), and wish to keep hanging Jia Xu (choose one fire to enhance the pressure resistance) + Li Ru (prioritize one fire to stabilize and add poison layers), Qiao Shu (after opening the big one, or add a layer of shield after one round), Star Color (drop the shield in the whole game and push the bar for himself), Jian Shuo five stars, (with blood loss of more than 70 blood and more than 70 shield).
Teaming ideas:
Jia Xu, although he is a strategist, the talent is below 60 blood and 35% chance of triggering a counterattack, attacking the entire row of the front row + the upper two layers of poison (plus Li Ru is the 3rd floor). After breaking through the five stars, the team will return 3 blood to ensure the endurance. After breaking through the first fire, it will increase the damage exemption of 40. After breaking through the third fire, the talent is increased to 60. After breaking through the five fire, the probability of counterattack will be directly poisoned to the opponent (plus Li Ru is the 2th floor), and cooperate with the special martial arts to be beaten to the opponent with a 60 (full star) 20 (whiteboard) and the probability of poisoning to the opponent with a 60 (full star) 20 (whiteboard). In other words, Jia Xu is beaten once, and see that the special martial arts to be beaten to the opponent with a 7th floor, at least five layers of poison.
Li Ru, the 60-level talent probability gives the opponent a number of poison layers +1. Each layer of poison reduces the opponent by 3 damage. After five stars, the probability of poisoning becomes 100. After one fire, a single-level killing skill with 240 basic damage (the damage increased by 10 layers, the 10th level becomes 480, and after 20th level full becomes 720). After three fires, each layer of poison reduces the opponent by 6 damage. After five fires, the breakthrough skill will be killed and the poison layer will be transferred to a random enemy.
Dong Zhuo, the heroes gather the bonds of the heroes + the fate of the poison team (the poison layer disappears or is re-granted to two layers after being purified), and the team's damage reduction of 36 (full stars) and 12 (whiteboards) is given to the team with 36 (full stars). At the same time, the team can guarantee that one ultimate move can be used in at least two rounds, clearing the opponent's damage reduction while regaining the blood (each 1 buff that returns 4 blood), and any breakthrough is the icing on the cake
Qiao Shu, open the entire body to recover blood, and at the same time reduce the normal attack injury by 30 (one round buff). After one fire, the buff disappears and adds a layer of shield.
Jian Shuo, after five stars, the talent will cause friends to lose 5 blood with more than 70 blood. Adding shields to the same value will be of no use.
Zhang Xingcai, when the talented friend drops the shield, he will push 5 bars to himself, and then becomes 7 bars after five stars. After a fire, all teammates will take a layer of shield at the beginning. Cooperate with Qiao Shu and Jian Shuo's push bars to fly up in each round, bringing a strikeout rule to ensure that one round is universal + one round is large.
Master martial arts:
Preferring priority to draw Dong Zhuo and Jia Xu, followed by Qiao Shu (the one who recovers blood and shield-sets critical strike). Finally, Li Ru, draw one of them first and then add to the stars. The star ribbon strikes the law, and Jian Shuo brings whatever he has.
Energy arrangement:
Star color odd rounds are open, even rounds are open, Dong Zhuo odd rounds are open, even rounds are open + flat A, Jia Xu, Li Ru opens each round, Jian Shuo is open + flat A, Qiao Shu is special, depending on the state and energy situation, basically keep it open once in two rounds.
At this time, look at the team's state composition. Dong Zhuo's damage reduction accompanied by martial arts + Li Ru passively gives the opponent a reduction in damage increase. At the same time, as long as Jia Xu drops below 60 blood, he will have a high amount of 40 free damage, and the 10 free damage given by martial arts. At the same time, Jian Shuo and Xingcai keep adding shields in the team, Qiao Shu keeps returning blood and adding shields, and the entire team is both fleshy and harmful.
Because the reincarnation relationship is still the second day, the character is currently at level 30, and the awakening average is pulled, and Armory 6 can be injured.
The PK of this lineup is not very good, so it is recommended to use Zhang Chunhua for the PK.