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Recommended team lineups for daily life in chat groups

May 30 2025

In the daily life mobile game of the chat group, players can match various lineups, some of which do not know how to match the lineup of the team that breaks the team. Below is a recommendation for the lineup of the chat group in the daily life of the chat group. Players in need can refer to it.

In the daily life mobile game of chat group, players can match various lineups, some of which do not know how to match the lineup of the team that breaks the team. Below is a recommendation for the lineup of the chat group in daily life. Players in need can refer to it.

Recommended match for daily life of chat group

Early: Master of Qisheng Fu Mansion, Zuiyue Jushi, Tonggua Immortal Master, Su Shishiliu, Queyan A Shiliu, Cong Niang

Recommended for daily life in chat groups

The prerequisite for choosing to break the team is to have a core monk, Tong Gua Immortal Master. The Tong Gua Immortal Master can implant thunder weaknesses. Most of the defeated teams are thunder-type monks, and various additional benefits are triggered by breaking the thunder weaknesses. Therefore, if there is no copper hook, this lineup cannot be played.

Mid-term: Master of Qisheng Fu Mansion, Zuiyue Layen, Tonggua Immortal Master, Su Shishi A Shiliu, Queyan A Shiliu, Lingdie Venerable

Linear change: Cong Niang → Lingdie Venerable

Recommended for daily life in chat groups

The self-selected monks in the cumulative recruitment activities will be given priority to the Spirit Butterfly Venerable. The damage of Spirit Butterfly Venerable will have an additional damage-increasing and killing effect when it hits against the weak thunder, making up for the shortcomings of insufficient damage to the team.

Later period: Master of Qisheng Fu Mansion, Zuiyue Jushi, Tonggua Immortal Master, Su Shiliu, Bai Venerable, Lingdie Venerable

Linear Change: Quenyan Ah Sixteen→Bai Venerable

Recommended for daily life in chat groups

The skill of the White Master can exert paralysis, which is suitable for some monks in the Defeat Team who exert additional effects based on paralysis. At the same time, the powerful Defeater has noble ignoring the defensive damage, and fills the last puzzle of the Defeat Team.